riperiperi 138d5dc64a Vulkan: HashTableSlim lookup optimization (#4688) 3 年之前
..
Effects 3e68a87d63 Change SMAA filter texture clear method (#4685) 3 年之前
MoltenVK 4f3af839be Minor code formatting (#4498) 3 年之前
Queries 6e9bd4de13 GPU: Scale counter results before addition (#4471) 3 年之前
Shaders c3a5716a95 Add copy dependency for some incompatible texture formats (#4380) 3 年之前
Auto.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
AutoFlushCounter.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 年之前
BackgroundResources.cs 4f3af839be Minor code formatting (#4498) 3 年之前
BitMap.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
BufferAllocationType.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
BufferHolder.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
BufferManager.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
BufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
BufferUsageBitmap.cs a4fc9f8050 Support use of buffer ranges with size 0 (#3736) 3 年之前
CacheByRange.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
CommandBufferPool.cs e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) 3 年之前
CommandBufferScoped.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DescriptorSetUpdater.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 年之前
DisposableBuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposableBufferView.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 年之前
DisposableFramebuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposableImage.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposableImageView.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposableMemory.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposablePipeline.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposableRenderPass.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
DisposableSampler.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
EnumConversion.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 年之前
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
FormatCapabilities.cs ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) 3 年之前
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
FormatTable.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) 3 年之前
FramebufferParams.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 年之前
HardwareCapabilities.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 年之前
HashTableSlim.cs 138d5dc64a Vulkan: HashTableSlim lookup optimization (#4688) 3 年之前
HelperShader.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
IdList.cs 4f3af839be Minor code formatting (#4498) 3 年之前
IndexBufferPattern.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
IndexBufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
MemoryAllocation.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
MemoryAllocator.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 年之前
MemoryAllocatorBlockList.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
NativeArray.cs 80b4972139 Add Support for Post Processing Effects (#3616) 3 年之前
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineBase.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 年之前
PipelineConverter.cs 17078ad929 vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419) 3 年之前
PipelineDynamicState.cs 052b23c83c vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406) 3 年之前
PipelineFull.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
PipelineHelperShader.cs 73aed239c3 Implement non-MS to MS copies with draws (#3958) 3 年之前
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineLayoutFactory.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 年之前
PipelineState.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 年之前
PipelineUid.cs a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) 3 年之前
Ryujinx.Graphics.Vulkan.csproj d56d335c0b misc: Some dependencies cleanup (#4507) 3 年之前
SamplerHolder.cs 5af1327068 Vulkan: Fix sampler custom border color (#3751) 3 年之前
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
Shader.cs 96bf7f8522 Avoid allocating unmanaged string per shader (#3730) 3 年之前
ShaderCollection.cs ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) 3 年之前
SpecInfo.cs 23c844b2aa Misc performance tweaks (#4509) 3 年之前
StagingBuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
SyncManager.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 年之前
TextureBuffer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
TextureCopy.cs 73aed239c3 Implement non-MS to MS copies with draws (#3958) 3 年之前
TextureStorage.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 年之前
TextureView.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
Vendor.cs 296c4a3d01 Relax Vulkan requirements (#4282) 3 年之前
VertexBufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 年之前
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 年之前
VulkanDebugMessenger.cs f5a6f45b27 vulkan: Separate debug utils logic from VulkanInitialization (#4609) 3 年之前
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
VulkanInitialization.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 年之前
VulkanInstance.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 年之前
VulkanPhysicalDevice.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 年之前
VulkanRenderer.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 年之前
Window.cs 23c844b2aa Misc performance tweaks (#4509) 3 年之前
WindowBase.cs 80b4972139 Add Support for Post Processing Effects (#3616) 3 年之前