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ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
/
Compute
gdkchan
647de4cd31
Ensure all pending draws are done before compute dispatch (
#3822
)
%!s(int64=3) %!d(string=hai) anos
..
ComputeClass.cs
647de4cd31
Ensure all pending draws are done before compute dispatch (
#3822
)
%!s(int64=3) %!d(string=hai) anos
ComputeClassState.cs
8b44eb1c98
Separate GPU engines and make state follow official docs (part 1/2) (
#2422
)
%!s(int64=4) %!d(string=hai) anos
ComputeQmd.cs
40b21cc3c4
Separate GPU engines (part 2/2) (
#2440
)
%!s(int64=4) %!d(string=hai) anos