Mary Guillemard e59dba42ef Set PointSize in shader on OpenGL (#6292) пре 2 година
..
CodeGen 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) пре 2 година
Decoders f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
Instructions bbed3b9926 Fix depth compare value for TLD4S shader instruction with offset (#6253) пре 2 година
IntermediateRepresentation 29e192f241 Migrate to .NET 8 (#5887) пре 2 година
StructuredIr b6ac45d36d Fix SPIR-V call out arguments regression (#5767) пре 2 година
Translation e59dba42ef Set PointSize in shader on OpenGL (#6292) пре 2 година
AlphaTestOp.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
AttributeType.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
BufferDescriptor.cs eb528ae0f0 Add workflow to automatically check code style issues for PRs (#4670) пре 2 година
BufferUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) пре 2 година
Constants.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
GpuGraphicsState.cs b423197619 Delete ShaderConfig and organize shader resources/definitions better (#5509) пре 2 година
IGpuAccessor.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) пре 2 година
ILogger.cs b423197619 Delete ShaderConfig and organize shader resources/definitions better (#5509) пре 2 година
InputTopology.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
OutputTopology.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
ResourceReservationCounts.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
Ryujinx.Graphics.Shader.csproj 29e192f241 Migrate to .NET 8 (#5887) пре 2 година
SamplerType.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
ShaderProgram.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
ShaderProgramInfo.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
ShaderStage.cs 17354d59d1 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) пре 2 година
SupportBuffer.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година
TessPatchType.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
TessSpacing.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
TextureDescriptor.cs eb528ae0f0 Add workflow to automatically check code style issues for PRs (#4670) пре 2 година
TextureFormat.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) пре 2 година
TextureHandle.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) пре 2 година
TextureUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) пре 2 година
VertexInfoBuffer.cs f09bba82b9 Geometry shader emulation for macOS (#5551) пре 2 година