gdkchan 0e1e094b7a Improve texture tables (#457) %!s(int64=7) %!d(string=hai) anos
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Gal 0e1e094b7a Improve texture tables (#457) %!s(int64=7) %!d(string=hai) anos
Memory d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
Texture 0e1e094b7a Improve texture tables (#457) %!s(int64=7) %!d(string=hai) anos
GpuResourceManager.cs 2562ca6c3f Fix multiple rendertargets (#427) %!s(int64=7) %!d(string=hai) anos
GraphicsConfig.cs 3e13b40b35 Add config key to dump shaders in local directory (#265) %!s(int64=7) %!d(string=hai) anos
INvGpuEngine.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
MacroInterpreter.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
NvGpu.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuBufferType.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine2d.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine2dReg.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine3d.cs 0e1e094b7a Improve texture tables (#457) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine3dReg.cs 0e1e094b7a Improve texture tables (#457) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineM2mf.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineM2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineP2mf.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineP2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuFifo.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
NvGpuFifoMeth.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
NvGpuMethod.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
QuadHelper.cs aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) %!s(int64=7) %!d(string=hai) anos
Ryujinx.Graphics.csproj b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) %!s(int64=7) %!d(string=hai) anos
ValueRange.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
ValueRangeSet.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos