Nicholas Rodine 951700fdd8 Removed unused usings. (#3593) 3 years ago
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Buffer.cs 951700fdd8 Removed unused usings. (#3593) 3 years ago
BufferBounds.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 years ago
BufferCache.cs 79becc4b78 Dynamically increase buffer size when resizing (#2861) 4 years ago
BufferCacheEntry.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 4 years ago
BufferManager.cs 2232e4ae87 Vulkan backend (#2518) 3 years ago
BufferModifiedRangeList.cs a4956591ec Avoid potential race 4 years ago
BufferTextureBinding.cs 2232e4ae87 Vulkan backend (#2518) 3 years ago
CounterCache.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 years ago
GpuRegionHandle.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) 4 years ago
IndexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 6 years ago
MemoryManager.cs 43ebd7a9bb New shader cache implementation (#3194) 4 years ago
MultiRangeWritableBlock.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 years ago
PhysicalMemory.cs 43ebd7a9bb New shader cache implementation (#3194) 4 years ago
PteKind.cs 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 4 years ago
UnmapEventArgs.cs 6bfe4715f0 Initial conditional rendering support (#1012) 6 years ago
VertexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 6 years ago