ReinUsesLisp 09dfefed1f Implementation of UBOs instead of uniform constant arrays (#186) пре 8 година
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DeleteValueCallback.cs 231fae1a4c Texture/Vertex/Index data cache (#132) пре 8 година
FbFragShader.glsl 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) пре 8 година
FbVtxShader.glsl 5d8a615c21 Enable hardware frame buffer texture scaling пре 8 година
OGLBlend.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година
OGLCachedResource.cs 231fae1a4c Texture/Vertex/Index data cache (#132) пре 8 година
OGLEnumConverter.cs a4020bb398 Port from OpenTK.NETCore to OpenTK.NetStandard (#176) пре 8 година
OGLFrameBuffer.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година
OGLRasterizer.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година
OGLRenderer.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година
OGLShader.cs 09dfefed1f Implementation of UBOs instead of uniform constant arrays (#186) пре 8 година
OGLStreamBuffer.cs 09dfefed1f Implementation of UBOs instead of uniform constant arrays (#186) пре 8 година
OGLTexture.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година