gdkchan 25fd4ef10e Extend bindless elimination to work with masked and shifted handles (#2727) il y a 4 ans
..
BindlessElimination.cs 25fd4ef10e Extend bindless elimination to work with masked and shifted handles (#2727) il y a 4 ans
BindlessToIndexed.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) il y a 5 ans
BranchElimination.cs 1876b346fe Initial work il y a 6 ans
ConstantFolding.cs dc97457bf0 Initial support for double precision shader instructions. (#963) il y a 6 ans
GlobalToStorage.cs c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) il y a 4 ans
HalfConversion.cs 1876b346fe Initial work il y a 6 ans
Optimizer.cs 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) il y a 4 ans
Simplification.cs 1876b346fe Initial work il y a 6 ans
Utils.cs 40e276c9b5 Improve shader global memory to storage pass (#2200) il y a 5 ans