Commit Verlauf

Autor SHA1 Nachricht Datum
  gdkchan ffaad0eaac Fix missing S8 format on texture compatibility check vor 6 Jahren
  gdkchan 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image vor 6 Jahren
  gdkchan 53bbc1311f Fix AstcDecoder Success property never being set to true vor 6 Jahren
  gdkchan 654e617fe7 Some code cleanup vor 6 Jahren
  gdkchan af8498d679 Add basic error logging to the GPU vor 6 Jahren
  Alex Barney d1ab9fb42c ASTC optimizations (#845) vor 6 Jahren
  gdkchan 947e14d3be Reimplement limited bindless textures support vor 6 Jahren
  gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work vor 6 Jahren
  gdkchan 6cf9a04d98 Stop memory modification check when a invalid address is found vor 6 Jahren
  gdkchan a718b60d06 Fix exception on shader translator when adding goto temp variable vor 6 Jahren
  gdkchan 82957fa96b Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction vor 6 Jahren
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) vor 6 Jahren
  gdkchan 2eccc7023a Partial support for shader memory barriers vor 6 Jahren
  gdkchan 1a550e810c Copy 16 bytes at a time for layout conversion, if possible vor 6 Jahren
  gdkchan cfe5fec0cf Remove some usings that are not needed vor 6 Jahren
  gdkchan 171c3d54c6 Correct non-constant offset rewrite for texelFetch vor 6 Jahren
  gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus vor 6 Jahren
  gdkchan 3323a3a042 Use correct shared memory size (in words, not bytes) vor 6 Jahren
  gdkchan ad3bc2531b Ensure a valid shared memory size is used vor 6 Jahren
  gdkchan 66d91cbc6c Use dispatch params shared memory size when available vor 6 Jahren
  gdkchan 0d9672f3ae Use maximum shared memory size supported by hardware vor 6 Jahren
  gdkchan 375ee0ba96 Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw vor 6 Jahren
  gdkchan 23b8a86d35 Support 3D ASTC textures (using 2D blocks) vor 6 Jahren
  gdkchan 6b13c5b439 Support bindless texture gather shader instruction vor 6 Jahren
  gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) vor 6 Jahren
  gdkchan 17fb11ddb9 Fix wrong maximum id on sampler pool in some cases vor 6 Jahren
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions vor 6 Jahren
  gdkchan e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) vor 6 Jahren
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR vor 6 Jahren
  gdk 396768f3b4 Fix texture 0 not being bound for compute vor 6 Jahren