riperiperi
|
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
|
4 лет назад |
riperiperi
|
12a7a2ead8
Inherit buffer tracking handles rather than recreating on resize (#2330)
|
4 лет назад |
riperiperi
|
54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
|
4 лет назад |
riperiperi
|
a539303e71
Remove unused physical region tracking (#2085)
|
5 лет назад |
riperiperi
|
8d36681bf1
Improve handling for unmapped GPU resources (#2083)
|
5 лет назад |
gdkchan
|
3c60d4b0ea
Do not report unmapped pages as dirty (#1672)
|
5 лет назад |
riperiperi
|
b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
|
5 лет назад |