Commit History

Autor SHA1 Mensaxe Data
  gdkchan f9a538bb0f Ensure shader local and shared memory sizes are not zero (#5321) %!s(int64=2) %!d(string=hai) anos
  gdkchan f92921a6d1 Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241) %!s(int64=3) %!d(string=hai) anos
  gdkchan eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) %!s(int64=3) %!d(string=hai) anos
  Marco Carvalho 76b474e97b Update ShaderConfig.cs (#5226) %!s(int64=3) %!d(string=hai) anos
  gdkchan 21c9ac6240 Implement shader storage buffer operations using new Load/Store instructions (#4993) %!s(int64=3) %!d(string=hai) anos
  gdkchan c27e453fd3 Share ResourceManager vertex vertex A and B shaders (#5181) %!s(int64=3) %!d(string=hai) anos
  gdkchan 8f0c89ffd6 Generate scaling helper functions on IR (#4714) %!s(int64=3) %!d(string=hai) anos
  gdkchan 402f05b8ef Replace constant buffer access on shader with new Load instruction (#4646) %!s(int64=3) %!d(string=hai) anos
  gdkchan aa021085cf Allow any shader SSBO constant buffer slot and offset (#2237) %!s(int64=3) %!d(string=hai) anos
  TSR Berry cee7121058 Move solution and projects to src %!s(int64=3) %!d(string=hai) anos