gdkchan
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464a92d8a7
Force index buffer update for games using Vulkan (#2726)
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4 yıl önce |
gdkchan
|
fd7567a6b5
Only make render target 2D textures layered if needed (#2646)
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4 yıl önce |
riperiperi
|
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 yıl önce |
mpnico
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 yıl önce |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 yıl önce |