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ryujinx
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gdkchan
464a92d8a7
Force index buffer update for games using Vulkan (
#2726
)
4 anni fa
gdkchan
fd7567a6b5
Only make render target 2D textures layered if needed (
#2646
)
4 anni fa
riperiperi
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
4 anni fa
mpnico
8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount
#2
(
#2557
)
4 anni fa
gdkchan
40b21cc3c4
Separate GPU engines (part 2/2) (
#2440
)
4 anni fa