Historia zmian

Autor SHA1 Wiadomość Data
  gdkchan f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) 4 lat temu
  riperiperi 7379bc2f39 Array based RangeList that caches Address/EndAddress (#2642) 4 lat temu
  riperiperi b0af010247 Set texture/image bindings in place rather than allocating and passing an array (#2647) 4 lat temu
  Mary 32c09af71a amadeus: Fix regression from #2654 on ListAudioDeviceName 4 lat temu
  Ac_K 40d1acd198 vi: Unify resolutions values and accurate implementation of them. (#2640) 4 lat temu
  Mary e17eb7bfaf amadeus: Update to REV10 (#2654) 4 lat temu
  mpnico fe9d5a1981 Fix problems added by Pause (#2645) 4 lat temu
  Ac_K d327e809c9 gui: Hotfix for FileChooserNative during section extraction (#2644) 4 lat temu
  MutantAura 843401635a Adjustments to framerate metric and addition of frametime (#2638) 4 lat temu
  Michael Gielda fb2e61a435 Add Linux Unicorn patch + desc. (#2609) 4 lat temu
  Ac_K 5d08e9b495 hos: Cleanup the project (#2634) 4 lat temu
  Ac_K 3f2486342b gui: Replace FileChooserDialog by FileChooserNative (#2633) 4 lat temu
  FICTURE7 a9343c9364 Refactor `PtcInfo` (#2625) 4 lat temu
  gdkchan ac4ec1a015 Account for negative strides on DMA copy (#2623) 4 lat temu
  gdkchan 016fc64b3d Implement GetVaRegions on nvservices (#2621) 4 lat temu
  gdkchan a4089fc878 Report 1080p resolution when in docked mode (#2618) 4 lat temu
  mpnico 117e32a6ff Implement a "Pause Emulation" option & hotkey (#2428) 4 lat temu
  riperiperi b0e410a828 Lift textures in the AutoDeleteCache for all modifications. (#2615) 4 lat temu
  Agustin Insua 197f587802 Fix GTK3 mapping for single quote key (#2612) 4 lat temu
  Agustin Insua bcbe6ef6cd Update game metadata when stopping emulation (#2610) 4 lat temu
  bobhope 830d1f097d Remove file error popup (#2547) 4 lat temu
  riperiperi f0b00c1ae9 Fix TXQ for 3D textures. (#2613) 4 lat temu
  riperiperi 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) 4 lat temu
  gdkchan 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) 4 lat temu
  gdkchan 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) 4 lat temu
  riperiperi 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) 4 lat temu
  riperiperi 54adc5f9fb Ensure that all threads wait for a read tracking action to complete. (#2597) 4 lat temu
  riperiperi 76e8f9ac87 Only reupload the texture scale array if it changes. (#2595) 4 lat temu
  gdkchan ee1038e542 Initial support for shader attribute indexing (#2546) 4 lat temu
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu