Commit történet

Szerző SHA1 Üzenet Dátum
  Thomas Guillemard 884b4e5fd3 Initial non 2D textures support (#525) 7 éve
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 éve
  gdkchan 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 éve
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 éve
  gdkchan c26ddd6259 Fix 3 graphics related issues (#180) 7 éve
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 éve
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 éve
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 éve
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve