Histórico de Commits

Autor SHA1 Mensagem Data
  Thomas Guillemard 884b4e5fd3 Initial non 2D textures support (#525) há 7 anos atrás
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) há 7 anos atrás
  gdkchan 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) há 7 anos atrás
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) há 7 anos atrás
  gdkchan c26ddd6259 Fix 3 graphics related issues (#180) há 8 anos atrás
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) há 8 anos atrás
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection há 8 anos atrás
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... há 8 anos atrás
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures há 8 anos atrás
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás