Историја ревизија

Аутор SHA1 Порука Датум
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) пре 7 година
  Thomas Guillemard 884b4e5fd3 Initial non 2D textures support (#525) пре 7 година
  gdkchan e10ff17e2d Initial support for shader half float instructions (#507) пре 7 година
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) пре 7 година
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) пре 7 година
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) пре 7 година
  ReinUsesLisp afc44850be Avoid gpr overwritting on Ld_C instruction (#371) пре 7 година
  gdkchan 4f499b6845 Fix FMUL and TEXS shader instructions (#347) пре 7 година
  gdkchan 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) пре 7 година
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) пре 7 година
  ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) пре 7 година
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code пре 8 година
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) пре 8 година
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection пре 8 година
  gdkchan 5f0dd965bf Ignore ZR target texture color registers on shader пре 8 година
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) пре 8 година
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures пре 8 година
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година