Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 лет назад |
Thomas Guillemard
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884b4e5fd3
Initial non 2D textures support (#525)
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7 лет назад |
gdkchan
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e10ff17e2d
Initial support for shader half float instructions (#507)
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7 лет назад |
gdkchan
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d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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7 лет назад |
ReinUsesLisp
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ce1d5be212
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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7 лет назад |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 лет назад |
ReinUsesLisp
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 лет назад |
gdkchan
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4f499b6845
Fix FMUL and TEXS shader instructions (#347)
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7 лет назад |
gdkchan
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 лет назад |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 лет назад |
ReinUsesLisp
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9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
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7 лет назад |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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8 лет назад |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 лет назад |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 лет назад |
gdkchan
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5f0dd965bf
Ignore ZR target texture color registers on shader
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8 лет назад |
gdkchan
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c8c86a3854
Fix for current framebuffer issues (#78)
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8 лет назад |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 лет назад |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 лет назад |