Alex Barney
|
1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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há 7 anos atrás |
Thomas Guillemard
|
884b4e5fd3
Initial non 2D textures support (#525)
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há 7 anos atrás |
gdkchan
|
e10ff17e2d
Initial support for shader half float instructions (#507)
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há 7 anos atrás |
Thomas Guillemard
|
33e7c89822
Move MaxUboSize definition (#530)
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há 7 anos atrás |
gdkchan
|
59964f667c
Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)
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há 7 anos atrás |
ReinUsesLisp
|
42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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há 7 anos atrás |
ReinUsesLisp
|
a42ab2e40c
Implement vertex instancing (#381)
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há 7 anos atrás |
ReinUsesLisp
|
624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
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há 7 anos atrás |
ReinUsesLisp
|
726de8c46a
Rendertarget attachments, texture and image changes (#358)
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há 7 anos atrás |
ReinUsesLisp
|
6e1a6c5b2b
Implement PointCoord and PointSize shader attributes (#353)
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há 7 anos atrás |
gdkchan
|
09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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há 7 anos atrás |
ReinUsesLisp
|
25dd5f4238
Low level graphics API prerequisites (#319)
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há 7 anos atrás |
ReinUsesLisp
|
cd203e98f2
Implement Geometry shaders (#280)
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há 7 anos atrás |
ReinUsesLisp
|
9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
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há 8 anos atrás |
ReinUsesLisp
|
edfd4bc860
Explicit GLSL "position" attribute location (#199)
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há 8 anos atrás |
gdkchan
|
e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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há 8 anos atrás |
gdkchan
|
e7559f128f
Small OpenGL Renderer refactoring (#177)
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há 8 anos atrás |
gdkchan
|
9176180abb
Minor shader fixes
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há 8 anos atrás |
gdkchan
|
f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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há 8 anos atrás |
gdkchan
|
b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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há 8 anos atrás |
gdkchan
|
feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
gdkchan
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |