Alex Barney
|
1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
|
7 years ago |
Thomas Guillemard
|
884b4e5fd3
Initial non 2D textures support (#525)
|
7 years ago |
gdkchan
|
e10ff17e2d
Initial support for shader half float instructions (#507)
|
7 years ago |
Thomas Guillemard
|
33e7c89822
Move MaxUboSize definition (#530)
|
7 years ago |
gdkchan
|
59964f667c
Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)
|
7 years ago |
ReinUsesLisp
|
42dc925c3d
Implement SSY/SYNC shader instructions (#382)
|
7 years ago |
ReinUsesLisp
|
a42ab2e40c
Implement vertex instancing (#381)
|
7 years ago |
ReinUsesLisp
|
624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
|
7 years ago |
ReinUsesLisp
|
726de8c46a
Rendertarget attachments, texture and image changes (#358)
|
7 years ago |
ReinUsesLisp
|
6e1a6c5b2b
Implement PointCoord and PointSize shader attributes (#353)
|
7 years ago |
gdkchan
|
09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
|
7 years ago |
ReinUsesLisp
|
25dd5f4238
Low level graphics API prerequisites (#319)
|
7 years ago |
ReinUsesLisp
|
cd203e98f2
Implement Geometry shaders (#280)
|
7 years ago |
ReinUsesLisp
|
9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
|
8 years ago |
ReinUsesLisp
|
edfd4bc860
Explicit GLSL "position" attribute location (#199)
|
8 years ago |
gdkchan
|
e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
|
8 years ago |
gdkchan
|
e7559f128f
Small OpenGL Renderer refactoring (#177)
|
8 years ago |
gdkchan
|
9176180abb
Minor shader fixes
|
8 years ago |
gdkchan
|
f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
|
8 years ago |
gdkchan
|
b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
|
8 years ago |
gdkchan
|
feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
|
8 years ago |
gdkchan
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 years ago |