Commit History

作者 SHA1 備註 提交日期
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 年之前
  BaronKiko 0cd5ba03fe Scissor test implementation. Partially stubbed until geometry shaders… (#556) 7 年之前
  gdkchan 453543fb88 Initialize blend registers with default values (#497) 7 年之前
  gdkchan 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) 7 年之前
  gdkchan f0a49a1c94 Fix Color Mask values (#473) 7 年之前
  gdkchan 044b84b078 Add depth range support on the GPU (#472) 7 年之前
  gdkchan 0e1e094b7a Improve texture tables (#457) 7 年之前
  gdkchan 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) 7 年之前
  gdkchan aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) 7 年之前
  ReinUsesLisp 47a62e826f Implement DepthWriteMask and add R16G16 (#425) 7 年之前
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
  ReinUsesLisp a42ab2e40c Implement vertex instancing (#381) 7 年之前
  ReinUsesLisp 25dd5f4238 Low level graphics API prerequisites (#319) 7 年之前