Historique des commits

Auteur SHA1 Message Date
  gdkchan e7efee7909 Use GetBufferType0x21 on TransactParcelAuto aswell il y a 8 ans
  Starlet 250e2084f4 SMO stubs and implementations (#129) il y a 8 ans
  gdkchan f03a43fa38 Fix copy-paste mistake, also related to astc... il y a 8 ans
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code il y a 8 ans
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter il y a 8 ans
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) il y a 8 ans
  Ac_K aeb1bbf50c Add an ASTC Decoder (Not currently used in Ryujinx) (#131) il y a 8 ans
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) il y a 8 ans
  gdkchan 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) il y a 8 ans
  Starlet cb1cf489f9 [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127) il y a 8 ans
  gdkchan 30829fce52 Fix wrong type on CMTST instruction il y a 8 ans
  gdkchan e78737089c Remove some calls generated on the CPU for inexistent intrinsic methods il y a 8 ans
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time il y a 8 ans
  Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) il y a 8 ans
  Thomas Guillemard fa4b34bd19 Add a C++ demangler (#119) il y a 8 ans
  gdkchan 7ac5f40532 Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader il y a 8 ans
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection il y a 8 ans
  gdkchan 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag il y a 8 ans
  gdkchan 73a3233d57 Fix some races in SvcThreadSync and change the way how yield works il y a 8 ans
  Ac_K 7a8fbcf89f Update README.md il y a 8 ans
  gdkchan fdfa9424c8 Fix typo and update priority/avoid duplicates on UpdateMutexOwner il y a 8 ans
  gdkchan ee0b14ba08 Some improvements to SetThreadCoreMask, simplified implementation of wait lists il y a 8 ans
  gdkchan 9e50ed53e6 Implement GetTpcMasks on nvservices il y a 8 ans
  gdkchan b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) il y a 8 ans
  gdkchan 4546d1b9be Initial work to support changing thread core on the scheduler, also some cond var priority fixes il y a 8 ans
  gdkchan 3603497a13 Allow using self thread id on some svcs (fixes #117) il y a 8 ans
  gdkchan 0381a09227 Fix WidthInGobs on the GPU il y a 8 ans
  gdkchan fee4b0eb8a Update min sdk version on readme (for real this time) il y a 8 ans
  gdkchan 5ed1471d96 Update min sdk version on readme il y a 8 ans
  gdkchan f9f111bc85 Add intrinsics support (#121) il y a 8 ans