greggameplayer
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e40db09bed
add a new Method for OpenAudioOut & OpenAudioOutAuto
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7 lat temu |
greggameplayer
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4397049c6a
Implement ListAudioOutsAuto & OpenAudioOutAuto
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7 lat temu |
gdkchan
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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7 lat temu |
Lordmau5
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518fe799da
Update README file (#143)
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7 lat temu |
gdkchan
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a0ee977ce5
Use sample counter on HID controller layouts
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7 lat temu |
Tobias
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7b7dbdcc6a
Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
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7 lat temu |
gdkchan
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49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
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7 lat temu |
gdkchan
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adeb8793c2
Fix a thread sync bug as is the usual...
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7 lat temu |
gdkchan
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aa75957ce2
Somewhat better implementation of thread yield
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7 lat temu |
gdkchan
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7f5a8effbb
Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
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7 lat temu |
gdkchan
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91420a402c
Use source texture size when doing reads for texure copy
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7 lat temu |
gdkchan
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7822348439
Small cleanup in AMemory and removed some unused usings
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7 lat temu |
gdkchan
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9136897d4a
Do not inline the scalar vector load methods as a workaround to a .net JIT bug
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7 lat temu |
gdkchan
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231fae1a4c
Texture/Vertex/Index data cache (#132)
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7 lat temu |
riperiperi
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6fe51f9705
ReadBytes function in AMemory, with cleaner range check. (#136)
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7 lat temu |
greggameplayer
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39ebb83453
Add & Correct ErrorModules (#137)
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7 lat temu |
gdkchan
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df33dcc489
Force inline some of the vector read/write methods
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7 lat temu |
gdkchan
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741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
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7 lat temu |
gdkchan
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e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
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8 lat temu |
Starlet
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250e2084f4
SMO stubs and implementations (#129)
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8 lat temu |
gdkchan
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f03a43fa38
Fix copy-paste mistake, also related to astc...
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8 lat temu |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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8 lat temu |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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8 lat temu |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 lat temu |
Ac_K
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aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
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8 lat temu |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 lat temu |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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8 lat temu |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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8 lat temu |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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8 lat temu |
gdkchan
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e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
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8 lat temu |