gdkchan
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2232e4ae87
Vulkan backend (#2518)
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3 anni fa |
gdkchan
|
b46b63e06a
Add support for alpha to coverage dithering (#3069)
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3 anni fa |
gdkchan
|
611bec6e44
Implement DrawTexture functionality (#2747)
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4 anni fa |
gdkchan
|
99445dd0a6
Add support for fragment shader interlock (#2768)
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4 anni fa |
gdkchan
|
f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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4 anni fa |
mpnico
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 anni fa |
riperiperi
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10e17ab423
Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)
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4 anni fa |
gdkchan
|
ed2f5ede0f
Fix texture sampling with depth compare and LOD level or bias (#2404)
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4 anni fa |
riperiperi
|
fe29aff266
Use Quads on OpenGL host when supported. (#2331)
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4 anni fa |
EmulationFanatic
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b5c72b44de
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
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4 anni fa |
riperiperi
|
212e472c9f
Use copy dependencies for the Intel/AMD view format workaround (#2144)
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4 anni fa |
riperiperi
|
ddf4b92a9c
Implement parallel host shader cache compilation.
|
5 anni fa |
A-w-x
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7719909397
HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219)
|
5 anni fa |
riperiperi
|
0d27802902
Only flush commands when creating sync on Intel/AMD (windows) (#2165)
|
5 anni fa |
riperiperi
|
4c6feb652f
Add seamless cubemap flag in sampler parameters. (#1658)
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5 anni fa |
gdkchan
|
51fbc1fde4
Use polygon offset clamp if supported (#1429)
|
5 anni fa |
gdkchan
|
a15b951721
Fix wrong face culling once and for all (#1277)
|
5 anni fa |
gdkchan
|
0b6d206daa
Omit image format if possible, and fix BA bit (#1280)
|
5 anni fa |
Xpl0itR
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12d49c37d2
Make max anisotropy configurable (#1043)
|
6 anni fa |
gdkchan
|
b18ef8e3a0
Workaround for AMD and Intel view format bug (#1050)
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6 anni fa |
gdkchan
|
18814d44b2
Address PR feedback
|
6 anni fa |
gdkchan
|
92703af555
Address PR feedback
|
6 anni fa |
gdkchan
|
f2c85c5d58
Support non-constant texture offsets on non-NVIDIA gpus
|
6 anni fa |
gdkchan
|
0d9672f3ae
Use maximum shared memory size supported by hardware
|
6 anni fa |
gdkchan
|
cb171f6ebf
Support shared color mask, implement more shader instructions
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6 anni fa |
gdk
|
6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
|
6 anni fa |
gdk
|
d620aa7d1b
Revert "Check for ASTC support on the list of supported compressed formats"
|
6 anni fa |
gdk
|
cd47600e57
Check for ASTC support on the list of supported compressed formats
|
6 anni fa |
gdk
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1876b346fe
Initial work
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6 anni fa |