gdkchan
|
1080f64df9
Implement HLE macros for render target clears (#3528)
|
3 vuotta sitten |
gdkchan
|
2232e4ae87
Vulkan backend (#2518)
|
3 vuotta sitten |
gdkchan
|
b46b63e06a
Add support for alpha to coverage dithering (#3069)
|
3 vuotta sitten |
gdkchan
|
851f56b08a
Support Array/3D depth-stencil render target, and single layer clears (#3400)
|
3 vuotta sitten |
riperiperi
|
43b4b34376
Implement Viewport Transform Disable (#3328)
|
4 vuotta sitten |
gdkchan
|
6e0799580f
Fix render target clear when sizes mismatch (#2994)
|
4 vuotta sitten |
riperiperi
|
79adba4402
Add support for render scale to vertex stage. (#2763)
|
4 vuotta sitten |
gdkchan
|
611bec6e44
Implement DrawTexture functionality (#2747)
|
4 vuotta sitten |
gdkchan
|
d512ce122c
Initial tessellation shader support (#2534)
|
4 vuotta sitten |
riperiperi
|
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
|
4 vuotta sitten |
mpnico
|
8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
|
4 vuotta sitten |
gdkchan
|
0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
|
4 vuotta sitten |
gdkchan
|
fefd4619a5
Add support for custom line widths (#2406)
|
4 vuotta sitten |
gdkchan
|
caf049ed15
Avoid some redundant GL calls (#1958)
|
5 vuotta sitten |
gdkchan
|
df820a72de
Implement clear buffer (fast path) (#1902)
|
5 vuotta sitten |
gdkchan
|
8d168574eb
Use explicit buffer and texture bindings on shaders (#1666)
|
5 vuotta sitten |
riperiperi
|
e1da7df207
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
|
5 vuotta sitten |
gdkchan
|
812e32f775
Fix transform feedback errors caused by host pause/resume and multiple uses (#1634)
|
5 vuotta sitten |
gdkchan
|
2dcc6333f8
Fix image binding format (#1625)
|
5 vuotta sitten |
gdkchan
|
1eea35554c
Better viewport flipping and depth mode detection method (#1556)
|
5 vuotta sitten |
gdkchan
|
43c13057da
Implement alpha test using legacy functions (#1426)
|
5 vuotta sitten |
mageven
|
723ae240dc
GL: Implement more Point parameters (#1399)
|
5 vuotta sitten |
gdkchan
|
788ca6a411
Initial transform feedback support (#1370)
|
5 vuotta sitten |
riperiperi
|
f224769c49
Implement Logical Operation registers and functionality (#1380)
|
5 vuotta sitten |
riperiperi
|
484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
|
5 vuotta sitten |
gdkchan
|
a15b951721
Fix wrong face culling once and for all (#1277)
|
5 vuotta sitten |
gdkchan
|
5011640b30
Spanify Graphics Abstraction Layer (#1226)
|
5 vuotta sitten |
riperiperi
|
cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
6 vuotta sitten |
mageven
|
53369e79bd
Implement user-defined clipping on GL state pipeline (#1118)
|
6 vuotta sitten |
riperiperi
|
c2ac45adc5
Fix depth clamp enable bit, unit scale for polygon offset. (#1178)
|
6 vuotta sitten |