Commit History

Author SHA1 Message Date
  sharmander 8a6607540e GPU: Improve unnecessary return value in Map function. (#1799) 5 years ago
  sharmander 06aa8a7578 GPU - Improve Memory Allocation (#1722) 5 years ago
  gdkchan cf6cd71488 IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 5 years ago
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 years ago
  gdkchan 0954e76a26 Improve BRX target detection heuristics (#1591) 5 years ago
  gdkchan 111534a74e Remove GPU MemoryAccessor (#1423) 5 years ago
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 years ago
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 years ago
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 years ago
  gdkchan 6bfe4715f0 Initial conditional rendering support (#1012) 6 years ago
  riperiperi a0e6647860 Compare shader code using a span instead of individual reads. (#917) 6 years ago
  Thog 29e8576b0d MapBufferEx: take page size into account (#873) 6 years ago
  gdkchan a11f6f5235 Fix some spelling mistakes 6 years ago
  gdkchan 92703af555 Address PR feedback 6 years ago
  gdkchan 0dbfe3c23e Re-add NVDEC project (not integrated) 6 years ago
  gdkchan 430faeb8ef Add XML documentation to Ryujinx.Graphics.Gpu.Shader 6 years ago
  gdkchan e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 6 years ago
  gdk 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes 6 years ago
  gdk 1876b346fe Initial work 6 years ago