riperiperi
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a16682cfd3
Allow _volatile to be set from MultiRegionHandle checks again (#3830)
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%!s(int64=3) %!d(string=hai) anos |
riperiperi
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3d98e1361b
GPU: Use a bitmap to track buffer modified flags. (#3775)
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%!s(int64=3) %!d(string=hai) anos |
riperiperi
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4a892fbdc9
Fix flush action from multiple threads regression (#3311)
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%!s(int64=4) %!d(string=hai) anos |
riperiperi
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d64594ec74
Fix various issues with texture sync (#3302)
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%!s(int64=4) %!d(string=hai) anos |
riperiperi
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d92fff541b
Replace CacheResourceWrite with more general "precise" write (#2684)
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%!s(int64=4) %!d(string=hai) anos |
riperiperi
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54adc5f9fb
Ensure that all threads wait for a read tracking action to complete. (#2597)
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%!s(int64=4) %!d(string=hai) anos |
riperiperi
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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%!s(int64=4) %!d(string=hai) anos |
gdkchan
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bb8a920b63
Do not dirty memory tracking region handles if they are partially unmapped (#2536)
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%!s(int64=4) %!d(string=hai) anos |
riperiperi
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54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
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%!s(int64=4) %!d(string=hai) anos |
riperiperi
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a539303e71
Remove unused physical region tracking (#2085)
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%!s(int64=5) %!d(string=hai) anos |
riperiperi
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8d36681bf1
Improve handling for unmapped GPU resources (#2083)
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%!s(int64=5) %!d(string=hai) anos |
riperiperi
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b530f0e110
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
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%!s(int64=5) %!d(string=hai) anos |
riperiperi
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a1f77a5b6a
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
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%!s(int64=5) %!d(string=hai) anos |
gdkchan
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3c60d4b0ea
Do not report unmapped pages as dirty (#1672)
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%!s(int64=5) %!d(string=hai) anos |
riperiperi
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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%!s(int64=5) %!d(string=hai) anos |