Commit History

Autor SHA1 Mensaxe Data
  riperiperi a16682cfd3 Allow _volatile to be set from MultiRegionHandle checks again (#3830) %!s(int64=3) %!d(string=hai) anos
  riperiperi 3d98e1361b GPU: Use a bitmap to track buffer modified flags. (#3775) %!s(int64=3) %!d(string=hai) anos
  riperiperi 4a892fbdc9 Fix flush action from multiple threads regression (#3311) %!s(int64=4) %!d(string=hai) anos
  riperiperi d64594ec74 Fix various issues with texture sync (#3302) %!s(int64=4) %!d(string=hai) anos
  riperiperi d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) %!s(int64=4) %!d(string=hai) anos
  riperiperi 54adc5f9fb Ensure that all threads wait for a read tracking action to complete. (#2597) %!s(int64=4) %!d(string=hai) anos
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
  gdkchan bb8a920b63 Do not dirty memory tracking region handles if they are partially unmapped (#2536) %!s(int64=4) %!d(string=hai) anos
  riperiperi 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) %!s(int64=4) %!d(string=hai) anos
  riperiperi a539303e71 Remove unused physical region tracking (#2085) %!s(int64=5) %!d(string=hai) anos
  riperiperi 8d36681bf1 Improve handling for unmapped GPU resources (#2083) %!s(int64=5) %!d(string=hai) anos
  riperiperi b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) %!s(int64=5) %!d(string=hai) anos
  riperiperi a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) %!s(int64=5) %!d(string=hai) anos
  gdkchan 3c60d4b0ea Do not report unmapped pages as dirty (#1672) %!s(int64=5) %!d(string=hai) anos
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) %!s(int64=5) %!d(string=hai) anos