Commit History

Autor SHA1 Mensaxe Data
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
  gdkchan e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) %!s(int64=6) %!d(string=hai) anos
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
  gdk 396768f3b4 Fix texture 0 not being bound for compute %!s(int64=6) %!d(string=hai) anos
  gdk 442485adb3 Partial support for branch with CC, and fix a edge case of branch out of loop on shaders %!s(int64=6) %!d(string=hai) anos
  gdk 99f236fcf0 Simplified F2I shader instruction codegen %!s(int64=6) %!d(string=hai) anos
  gdk b8528c6317 Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests %!s(int64=6) %!d(string=hai) anos
  gdk 65428f5842 Fix shader code comparison method %!s(int64=6) %!d(string=hai) anos
  gdk d0c7732fe2 Optimize RangeList by not doing an allocation on every call to the Find methods %!s(int64=6) %!d(string=hai) anos
  gdk e0c95b18eb Add PSET shader instruction %!s(int64=6) %!d(string=hai) anos
  gdk 73e68edd09 Revert "Simplify shader uniform buffer access codegen" %!s(int64=6) %!d(string=hai) anos
  gdk 1df78e7ad6 Simplify shader uniform buffer access codegen %!s(int64=6) %!d(string=hai) anos
  gdk 16d88c21fc Improved and simplified window texture presentation %!s(int64=6) %!d(string=hai) anos
  gdk b2b2e04669 Small optimizations on texture and sampler pool invalidation %!s(int64=6) %!d(string=hai) anos
  gdk 3ac023bb60 Correct ordering of compute buffer bind %!s(int64=6) %!d(string=hai) anos
  gdk 79de8fd490 Share texture pool cache between graphics and compute %!s(int64=6) %!d(string=hai) anos
  gdk 2437ccca0e Separate sub-channel state %!s(int64=6) %!d(string=hai) anos
  gdk 3ca675223a Remove TranslatorConfig struct %!s(int64=6) %!d(string=hai) anos
  gdk 6a8ba6d600 Add R2P shader instruction %!s(int64=6) %!d(string=hai) anos
  gdk 8eb773d81f Make the shader translator more error resilient (part 2) %!s(int64=6) %!d(string=hai) anos
  gdk 04102e5c9d Make the shader translator more error resilient %!s(int64=6) %!d(string=hai) anos
  gdk eea73bc421 Add missing check for BRX, do not add a out of bounds block to the queue %!s(int64=6) %!d(string=hai) anos
  gdk 6e399061ce Invalidate shaders when they are modified %!s(int64=6) %!d(string=hai) anos
  gdk f0a59f345c Add partial support for the BRX shader instruction %!s(int64=6) %!d(string=hai) anos
  gdk d274328c31 Fix image units bindings and shader dump in the presence of NOPs %!s(int64=6) %!d(string=hai) anos
  gdk d620aa7d1b Revert "Check for ASTC support on the list of supported compressed formats" %!s(int64=6) %!d(string=hai) anos
  gdk cd47600e57 Check for ASTC support on the list of supported compressed formats %!s(int64=6) %!d(string=hai) anos
  gdk f6e96551bf Fix regression on load/store local (wrong type) %!s(int64=6) %!d(string=hai) anos
  gdk fd196b3d19 Do not throw for invalid ASTC compressed textures %!s(int64=6) %!d(string=hai) anos
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos