Историја ревизија

Аутор SHA1 Порука Датум
  riperiperi 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) пре 5 година
  riperiperi da283ff3c3 Flip component mask if target is BGRA. (#2087) пре 5 година
  gdkchan caf049ed15 Avoid some redundant GL calls (#1958) пре 5 година
  gdkchan df820a72de Implement clear buffer (fast path) (#1902) пре 5 година
  riperiperi c00d39b675 Dummy out gl queries with 0 draws, remove glFlush call (#1773) пре 5 година
  gdkchan 9435d62206 Simplify depth test state updates (#1695) пре 5 година
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) пре 5 година
  riperiperi e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) пре 5 година
  gdkchan 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) пре 5 година
  gdkchan 2dcc6333f8 Fix image binding format (#1625) пре 5 година
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) пре 5 година
  gdkchan 6a51b628f9 Fix error when dual source blend is used (#1610) пре 5 година
  gdkchan 1eea35554c Better viewport flipping and depth mode detection method (#1556) пре 5 година
  mageven a33dc2f491 Improved Logger (#1292) пре 5 година
  gdkchan 43c13057da Implement alpha test using legacy functions (#1426) пре 5 година
  gdkchan 51fbc1fde4 Use polygon offset clamp if supported (#1429) пре 5 година
  gdkchan 8dbcae1ff8 Implement BGRA texture support (#1418) пре 5 година
  mageven 723ae240dc GL: Implement more Point parameters (#1399) пре 5 година
  gdkchan 788ca6a411 Initial transform feedback support (#1370) пре 5 година
  riperiperi f224769c49 Implement Logical Operation registers and functionality (#1380) пре 5 година
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) пре 5 година
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) пре 6 година
  riperiperi 5dab515c7a Flush GL commands before inevitably waiting for a query result. (#1278) пре 6 година
  riperiperi d941f4c070 Remember bound framebuffer to avoid glGetInteger use. (#1273) пре 6 година
  gdkchan 5011640b30 Spanify Graphics Abstraction Layer (#1226) пре 6 година
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) пре 6 година
  mageven 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) пре 6 година
  riperiperi c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) пре 6 година
  gdkchan 3cb1fa0e85 Implement texture buffers (#1152) пре 6 година
  mageven a728610b40 Implement Constant Color blends (#1119) пре 6 година