gdkchan
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44d7fcff39
Implement FIFO semaphore (#1286)
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5 лет назад |
gdkchan
|
a15b951721
Fix wrong face culling once and for all (#1277)
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5 лет назад |
gdkchan
|
5795bb1528
Support separate textures and samplers (#1216)
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5 лет назад |
gdkchan
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5011640b30
Spanify Graphics Abstraction Layer (#1226)
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5 лет назад |
gdkchan
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b8eb6abecc
Refactor shader GPU state and memory access (#1203)
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6 лет назад |
mageven
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53369e79bd
Implement user-defined clipping on GL state pipeline (#1118)
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6 лет назад |
riperiperi
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c2ac45adc5
Fix depth clamp enable bit, unit scale for polygon offset. (#1178)
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6 лет назад |
gdkchan
|
3cb1fa0e85
Implement texture buffers (#1152)
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6 лет назад |
mageven
|
a728610b40
Implement Constant Color blends (#1119)
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6 лет назад |
gdkchan
|
6bfe4715f0
Initial conditional rendering support (#1012)
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6 лет назад |
Cristallix
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4738113f29
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
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6 лет назад |
Thog
|
644de99e86
Implement GPU syncpoints (#980)
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6 лет назад |
mageven
|
4960ab85f8
Implement Depth Clamping (#1120)
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6 лет назад |
mageven
|
468d8f841f
Simple GPU fixes (#1093)
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6 лет назад |
gdkchan
|
9948a7be53
Support constant attributes (with a value of zero) (#1066)
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6 лет назад |
gdkchan
|
ab4867505e
Implement GPU scissors (#1058)
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6 лет назад |
riperiperi
|
6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
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6 лет назад |
gdkchan
|
f373f870f7
Support configurable point size (#916)
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6 лет назад |
gdkchan
|
532ccf929a
Ignore exit flag on branch delay slot (#899)
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6 лет назад |
gdkchan
|
b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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6 лет назад |
gdkchan
|
383452f5cf
Fix some shader disposal issues
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6 лет назад |
gdkchan
|
92703af555
Address PR feedback
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6 лет назад |
gdkchan
|
9bfb373bdf
Remove more unused code
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6 лет назад |
gdkchan
|
59fdaa744b
GPU resource disposal
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6 лет назад |
gdkchan
|
4a4e2f7c72
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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6 лет назад |
gdkchan
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80ff2eab29
Change GPU errors to debug and reduce log messages
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6 лет назад |
gdkchan
|
654e617fe7
Some code cleanup
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6 лет назад |
gdkchan
|
947e14d3be
Reimplement limited bindless textures support
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6 лет назад |
gdkchan
|
9d7a142a48
Support texture rectangle targets (non-normalized coords)
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6 лет назад |
gdkchan
|
7ce5584f9e
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
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6 лет назад |