riperiperi
|
bc4e70b6fa
Move texture anisotropy check to SetInfo (#2843)
|
4 lat temu |
gdkchan
|
ac4ec1a015
Account for negative strides on DMA copy (#2623)
|
4 lat temu |
riperiperi
|
b0e410a828
Lift textures in the AutoDeleteCache for all modifications. (#2615)
|
4 lat temu |
riperiperi
|
15e7fe3ac9
Avoid deleting textures when their data does not overlap. (#2601)
|
4 lat temu |
riperiperi
|
bdc1f91a5b
Remove pool cache entries for incompatible overlapping textures (#2568)
|
4 lat temu |
riperiperi
|
0a80a837cb
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
|
4 lat temu |
riperiperi
|
4b60371e64
Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494)
|
4 lat temu |
riperiperi
|
ca5ac37cd6
Flush buffers and texture data through a persistent mapped buffer. (#2481)
|
4 lat temu |
gdkchan
|
fbb4019ed5
Initial support for separate GPU address spaces (#2394)
|
4 lat temu |
gdkchan
|
a10b2c5ff2
Initial support for GPU channels (#2372)
|
4 lat temu |
riperiperi
|
79092310fa
Compare aligned size for largest mip level when considering sampler resize (#2306)
|
4 lat temu |
riperiperi
|
212e472c9f
Use copy dependencies for the Intel/AMD view format workaround (#2144)
|
5 lat temu |
gdkchan
|
f665e1b409
Hold reference for render targets in use (#2156)
|
5 lat temu |
riperiperi
|
8d36681bf1
Improve handling for unmapped GPU resources (#2083)
|
5 lat temu |
riperiperi
|
b530f0e110
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
|
5 lat temu |
gdkchan
|
67033ed8e0
Do not flush multisample textures (#1973)
|
5 lat temu |
gdkchan
|
b8353f5639
Enable parallel ASTC decoding by default (#1930)
|
5 lat temu |
gdkchan
|
c4f56c5704
Support for resources on non-contiguous GPU memory regions (#1905)
|
5 lat temu |
riperiperi
|
24d316cc92
Extract texture Target from Info for quick access (#1774)
|
5 lat temu |
riperiperi
|
0108004691
Prefer truly perfect texture matches over fomat aliased ones (#1754)
|
5 lat temu |
riperiperi
|
9493cdfe55
Allow copy destination to have a different scale from source (#1711)
|
5 lat temu |
gdkchan
|
7f536b5a15
Do not perform layout conversion on buffer texture flushes (#1729)
|
5 lat temu |
riperiperi
|
02872833b6
Size hints for copy regions and viewport dimensions to avoid data loss (#1686)
|
5 lat temu |
gdkchan
|
11a7c99764
Support 3D BC4 and BC5 compressed textures (#1655)
|
5 lat temu |
gdkchan
|
423da5cc91
Scale texture resolution before sending to backend (#1646)
|
5 lat temu |
gdkchan
|
cf0f0fc4e7
Improve the speed of redundant ASTC texture data updates (#1636)
|
5 lat temu |
gdkchan
|
2dcc6333f8
Fix image binding format (#1625)
|
5 lat temu |
riperiperi
|
b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
|
5 lat temu |
gdkchan
|
86412ed30a
Supper 2D array ASTC compressed texture formats decoding (#1593)
|
5 lat temu |
riperiperi
|
5dd6f41ff4
Make viewStorage still valid after view removal. (#1564)
|
5 lat temu |