Cronologia Commit

Autore SHA1 Messaggio Data
  riperiperi 5271cfe70b Fix dimensions check for scale eligibility (#2301) 4 anni fa
  gdkchan 12533e5c9d Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) 4 anni fa
  gdkchan b34c0a47b4 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) 4 anni fa
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 anni fa
  riperiperi 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) 4 anni fa
  gdkchan 4770cfa920 Only enable clip distance if written to on shader (#2217) 5 anni fa
  gdkchan f93089a64f Implement geometry shader passthrough (#1961) 5 anni fa
  Mary 48f6570557 Salieri: shader cache (#1701) 5 anni fa
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
  gdkchan 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 5 anni fa
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 anni fa
  gdkchan e13154c83d Implement shader LEA instruction and improve bindless image load/store (#1355) 5 anni fa
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 anni fa
  gdkchan 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
  gdkchan e93ca84b14 Better IPA shader instruction implementation (#1082) 6 anni fa
  gdkchan 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 anni fa
  gdkchan 92703af555 Address PR feedback 6 anni fa
  gdkchan 9bfb373bdf Remove more unused code 6 anni fa
  gdkchan 654e617fe7 Some code cleanup 6 anni fa