CeruleanSky
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b5a760bde9
Preserve command line arguments when updater restarts Ryujinx (#1643)
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5 лет назад |
gdkchan
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423da5cc91
Scale texture resolution before sending to backend (#1646)
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5 лет назад |
riperiperi
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780c7530d6
Add scaling for Texture2DArray when using TexelFetch. (#1645)
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5 лет назад |
gdkchan
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0031edae27
Avoid sampler conflicts on bindless samplers with the same name (#1642)
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5 лет назад |
emmauss
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9f13f957af
Motion Fixes (#1589)
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5 лет назад |
gdkchan
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c9841dab38
Fix vertex buffer handle null check (#1638)
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5 лет назад |
gdkchan
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812e32f775
Fix transform feedback errors caused by host pause/resume and multiple uses (#1634)
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5 лет назад |
gdkchan
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cf0f0fc4e7
Improve the speed of redundant ASTC texture data updates (#1636)
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5 лет назад |
gdkchan
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 лет назад |
gdkchan
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973a615d40
Fix shader image load/store array index register (#1637)
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5 лет назад |
gdkchan
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2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
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5 лет назад |
gdkchan
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efa77a2415
Add missing null check on image binding (#1632)
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5 лет назад |
gdkchan
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2dcc6333f8
Fix image binding format (#1625)
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5 лет назад |
riperiperi
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08332bdc04
Ensure storage is set for Buffer Textures when binding an Image. (#1627)
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5 лет назад |
gdkchan
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5264d55b39
Fix gl_in being used with built-in variables that are not per-vertex (#1624)
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5 лет назад |
riperiperi
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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5 лет назад |
gdkchan
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f02791b20c
Fix LOP3 (cbuf) shader instruction encoding (#1616)
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5 лет назад |
riperiperi
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aec8177850
Replace Host FPS with GPU command queue load ("Fifo %") (#1585)
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5 лет назад |
LDj3SNuD
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04e330cc00
Add Umaal & Vabd_I, Vabdl_I, Vaddl_I, Vhadd, Vqshrn, Vshll inst.s (slow paths). (#1577)
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5 лет назад |
gdkchan
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329ba5b39b
Fix incorrect GPU GL blend func values (#1612)
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5 лет назад |
gdkchan
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d36c4bfba5
Fix output component register on pixel shaders (#1613)
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5 лет назад |
gdkchan
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6a51b628f9
Fix error when dual source blend is used (#1610)
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5 лет назад |
gdkchan
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e4777717cd
Implement LEA.HI shader instruction (#1609)
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5 лет назад |
gdkchan
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b066cfc1a3
Add support for shader constant buffer slot indexing (#1608)
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5 лет назад |
gdkchan
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14fd9aa640
Fix H264 output frame size when decoding videos of different sizes (#1606)
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5 лет назад |
Mary
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c482718d2e
surfaceflinger: Disable async buffer (#1603)
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5 лет назад |
Thog
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ace67ed324
Rollback the CreateExitDialog function that was lost with auto updater
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5 лет назад |
Xpl0itR
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ce87650d81
Show confirmation dialog when attempting to close while a game is loaded (#1582)
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5 лет назад |
Mary
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8506b7a334
Fix exiting emulator with multi programs (#1590)
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5 лет назад |
gdkchan
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0954e76a26
Improve BRX target detection heuristics (#1591)
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5 лет назад |