Commit History

作者 SHA1 備註 提交日期
  gdkchan add2a9d151 Avoid LM service crashes by not reading more than the buffer size (#4701) 3 年之前
  dependabot[bot] 9e50dd99d7 nuget: bump System.IdentityModel.Tokens.Jwt from 6.28.1 to 6.29.0 (#4694) 3 年之前
  dependabot[bot] 0dec91bb42 nuget: bump System.Management from 7.0.0 to 7.0.1 (#4695) 3 年之前
  gdkchan d9b63353b0 Support copy between multisample and non-multisample depth textures (#4676) 3 年之前
  gdkchan eabd0ec93f Revert "chore: Update Silk.NET to 2.17.1 (#4686)" (#4690) 3 年之前
  riperiperi 138d5dc64a Vulkan: HashTableSlim lookup optimization (#4688) 3 年之前
  gdkchan 3e68a87d63 Change SMAA filter texture clear method (#4685) 3 年之前
  TSRBerry 69b6ef7a4a [GUI] Add network interface dropdown (#4597) 3 年之前
  Mary 40e87c634e Fix a crash in Ryujinx.Headless.SDL2 when loading an app (#4687) 3 年之前
  Mary 79d1c190db chore: Update Silk.NET to 2.17.1 (#4686) 3 年之前
  Ac_K 2bc88467eb Update README.md 3 年之前
  Vincenzo Nizza baf8752e74 Ensure the updater doesn't delete hidden or system files (#4626) 3 年之前
  dependabot[bot] d5e4378aea nuget: bump DynamicData from 7.13.1 to 7.13.5 (#4654) 3 年之前
  TSRBerry 6dbcdfea47 Ava: Fix nca extraction window never closing & minor cleanup (#4569) 3 年之前
  NitroTears c5258cf082 Ability to hide file types in Game List (#4555) 3 年之前
  Daniel Shala 5c89e22bb9 Added check for eventual symlink when displaying game files. (#4526) 3 年之前
  Alex Barney 11ecff2ff0 Rename Hipc to Cmif where appropriate (#3880) 3 年之前
  MutantAura 4c3f09644a Move swkbd message null check into constructor (#4671) 3 年之前
  TSRBerry e187a8870a HLE: Deal with empty title names properly (#4643) 3 年之前
  riperiperi a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 年之前
  riperiperi 9ef94c8292 ARMeilleure: Move TPIDR_EL0 and TPIDRRO_EL0 to NativeContext (#4661) 3 年之前
  riperiperi 915d6d044c OpenGL: Fix OBS/Overlays again by binding FB before present (#4668) 3 年之前
  MutantAura a4780ab33b Force activate parent window before dialog is shown (#4663) 3 年之前
  TSRBerry a947a45d81 gtk: Fix a NRE when disposing OpenGL (#4648) 3 年之前
  riperiperi 9db73f74cf ARMeilleure: Respect FZ/RM flags for all floating point operations (#4618) 3 年之前
  gdkchan a1efd87c45 Implement remaining Arm64 HINT instructions as NOP (#4658) 3 年之前
  jhorv 49be977588 Eliminate boxing allocations caused by ISampledData structs (#4556) 3 年之前
  Mary c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 年之前
  dependabot[bot] 63dedbda86 nuget: bump System.IdentityModel.Tokens.Jwt from 6.27.0 to 6.28.1 (#4639) 3 年之前
  gdkchan c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) 3 年之前