Commit History

Autor SHA1 Mensaxe Data
  Evan Husted aa0cb50c5d misc: chore: Use collection expressions in Gpu project hai 1 ano
  Evan Husted 929a16dd26 misc: chore: Fix object creation in Gpu project hai 1 ano
  Evan Husted 1ae349efb1 misc: chore: Use explicit types in GPU, Device, and Host1x projects hai 1 ano
  MaxLastBreath 9305d171e7 Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36) hai 1 ano
  MaxLastBreath d86249cb0a Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) hai 1 ano
  gdkchan 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) %!s(int64=2) %!d(string=hai) anos
  Keaton e2a655f1a4 Update AutoDeleteCache.cs (#6471) %!s(int64=2) %!d(string=hai) anos
  TSRBerry 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) %!s(int64=2) %!d(string=hai) anos
  riperiperi 2c94ac455e GPU: Keep rendered textures without any pool references alive (#4662) %!s(int64=3) %!d(string=hai) anos
  TSR Berry cee7121058 Move solution and projects to src %!s(int64=3) %!d(string=hai) anos