Evan Husted
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aa0cb50c5d
misc: chore: Use collection expressions in Gpu project
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hai 1 ano |
Evan Husted
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929a16dd26
misc: chore: Fix object creation in Gpu project
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hai 1 ano |
Evan Husted
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1ae349efb1
misc: chore: Use explicit types in GPU, Device, and Host1x projects
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hai 1 ano |
MaxLastBreath
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9305d171e7
Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
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hai 1 ano |
MaxLastBreath
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d86249cb0a
Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
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hai 1 ano |
gdkchan
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3e6e0e4afa
Add support for large sampler arrays on Vulkan (#6489)
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%!s(int64=2) %!d(string=hai) anos |
Keaton
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e2a655f1a4
Update AutoDeleteCache.cs (#6471)
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%!s(int64=2) %!d(string=hai) anos |
TSRBerry
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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%!s(int64=2) %!d(string=hai) anos |
riperiperi
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2c94ac455e
GPU: Keep rendered textures without any pool references alive (#4662)
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%!s(int64=3) %!d(string=hai) anos |
TSR Berry
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cee7121058
Move solution and projects to src
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%!s(int64=3) %!d(string=hai) anos |