mageven
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a5d5ca0635
Shader Cache: Move bindless checking from translation to decode (#2145)
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5 лет назад |
mageven
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69f8722e79
Fix inconsistencies in progress reporting (#2129)
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5 лет назад |
Mary
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aef25980a7
Salieri: Detect and avoid caching shaders using bindless textures (#2097)
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5 лет назад |
riperiperi
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1623ab524f
Improve Buffer Textures and flush Image Stores (#2088)
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5 лет назад |
mageven
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ca5d8e58dd
Add progress reporting to PTC and Shader Cache (#2057)
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5 лет назад |
gdkchan
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4047477866
Simplify handling of shader vertex A (#1999)
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5 лет назад |
gdkchan
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f93089a64f
Implement geometry shader passthrough (#1961)
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5 лет назад |
gdkchan
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4b7c7dab9e
Support multiple destination operands on shader IR and shuffle predicates (#1964)
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5 лет назад |
gdkchan
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9551bfdeeb
Fix compute shader code dumping (#1960)
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5 лет назад |
riperiperi
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a1f77a5b6a
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
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5 лет назад |
gdkchan
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5be6ec6364
Fix shader LOP3 predicate write condition (#1910)
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5 лет назад |
gdkchan
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36c6e67df2
Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901)
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5 лет назад |
gdkchan
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b9200dd734
Support conditional on BRK and SYNC shader instructions (#1878)
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5 лет назад |
Mary
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6bc2733c17
salieri: Support read-only mode if archive is already opened (#1807)
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5 лет назад |
Mary
|
f6d88558b1
salieri: Fix missing guest GPU accessor missing on hashes (#1759)
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5 лет назад |
Mary
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383c039037
shader cache: Fix invalid virtual address clean up (#1717)
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5 лет назад |
Mary
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48f6570557
Salieri: shader cache (#1701)
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5 лет назад |
gdkchan
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8d168574eb
Use explicit buffer and texture bindings on shaders (#1666)
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5 лет назад |
gdkchan
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991784868f
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
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5 лет назад |
gdkchan
|
111534a74e
Remove GPU MemoryAccessor (#1423)
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5 лет назад |
gdkchan
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788ca6a411
Initial transform feedback support (#1370)
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5 лет назад |
gdkchan
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b8eb6abecc
Refactor shader GPU state and memory access (#1203)
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6 лет назад |
gdkchan
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3cb1fa0e85
Implement texture buffers (#1152)
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6 лет назад |
gdkchan
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03711dd7b5
Implement SULD shader instruction (#1117)
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6 лет назад |
gdkchan
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5b5239ab5b
Remove output interpolation qualifier (#1070)
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6 лет назад |
riperiperi
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a0e6647860
Compare shader code using a span instead of individual reads. (#917)
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6 лет назад |
gdkchan
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796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
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6 лет назад |
gdkchan
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b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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6 лет назад |
gdkchan
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383452f5cf
Fix some shader disposal issues
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6 лет назад |
gdkchan
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92703af555
Address PR feedback
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6 лет назад |