Commit History

Autor SHA1 Mensaxe Data
  gdkchan 9dfe81770a Use vector outputs for texture operations (#3939) %!s(int64=3) %!d(string=hai) anos
  riperiperi f23b2878cc Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) %!s(int64=3) %!d(string=hai) anos
  gdkchan dde9bb5c69 Fix storage buffer access when match fails (#4037) %!s(int64=3) %!d(string=hai) anos
  gdkchan de06ffb0f7 Fix shaders with global memory access from unknown locations (#4029) %!s(int64=3) %!d(string=hai) anos
  gdkchan bbb24d8c7e Restrict shader storage buffer search when match fails (#4011) %!s(int64=3) %!d(string=hai) anos
  gdkchan 17a1cab5d2 Allow SNorm buffer texture formats on Vulkan (#3957) %!s(int64=3) %!d(string=hai) anos
  gdkchan f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
  gdkchan 7f8a3541eb Fix decoding of block after shader BRA.CC instructions without predicate (#3472) %!s(int64=3) %!d(string=hai) anos
  gdkchan b34de74f81 Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) %!s(int64=3) %!d(string=hai) anos
  gdkchan 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
  gdkchan b9d83cc97e Fix shader integer from/to double conversion (#2831) %!s(int64=4) %!d(string=hai) anos
  gdkchan 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) %!s(int64=4) %!d(string=hai) anos
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) %!s(int64=4) %!d(string=hai) anos
  gdkchan 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) %!s(int64=4) %!d(string=hai) anos
  gdkchan c71ae9c85c Fix shader texture LOD query (#2397) %!s(int64=4) %!d(string=hai) anos
  gdkchan 79b3243f54 Do not attempt to normalize SNORM image buffers on shaders (#2317) %!s(int64=4) %!d(string=hai) anos
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) %!s(int64=5) %!d(string=hai) anos
  riperiperi 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) %!s(int64=5) %!d(string=hai) anos
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) %!s(int64=5) %!d(string=hai) anos