JavidPack
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a3dd04deef
Implement -p or --profile command line argument (#2947)
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4 years ago |
Alex Barney
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3705c20668
Update LibHac to v0.16.0 (#3159)
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4 years ago |
merry
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7b35ebc64a
T32: Implement ALU (shifted register) instructions (#3135)
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4 years ago |
gdkchan
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0a24aa6af2
Allow textures to have their data partially mapped (#2629)
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4 years ago |
riperiperi
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c9c65af59e
Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112)
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4 years ago |
merry
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dc063eac83
ARMeilleure: Implement single stepping (#3133)
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4 years ago |
Ac_K
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ccf23fc629
gui: Fixes the games icon when there is an update (#3148)
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4 years ago |
merry
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f1460d5494
A32: Fix BLX and BXWritePC (#3151)
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4 years ago |
Berkan Diler
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644b497df1
Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)
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4 years ago |
riperiperi
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fb935fd201
Add dedicated ServerBase for FileSystem services (#3142)
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4 years ago |
gdkchan
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f2087ca29e
PPTC version increment (#3139)
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4 years ago |
gdkchan
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92d166ecb7
Enable CPU JIT cache invalidation (#2965)
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4 years ago |
gdkchan
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72e543e946
Prefer texture over textureSize for sampler type (#3132)
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4 years ago |
Berkan Diler
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98c838b24c
Use BitOperations methods and delete now unused BitUtils methods (#3134)
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4 years ago |
gdkchan
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63c9c64196
Move kernel syscall logs to new trace log level (#3137)
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4 years ago |
Ac_K
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a113ed0811
Implement/Stub mnpp:app service and some hid calls (#3131)
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4 years ago |
merry
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747876dc67
Decoders: Add IOpCode32HasSetFlags (#3136)
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4 years ago |
mlgatto
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95cc18a7b4
Added trace log level (#3096)
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4 years ago |
Alex Barney
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c017c77365
Change ServiceNv map creation logs to the Debug level (#3058)
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4 years ago |
merry
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98e05ee4b7
ARMeilleure: Thumb support (All T16 instructions) (#3105)
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4 years ago |
Mary
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868919e101
misc: Update GtkSharp.Dependencies and speed up initial Windows build (#3128)
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4 years ago |
Berkan Diler
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9ca040c0ff
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
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4 years ago |
riperiperi
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7e9011673b
Use a basic cubic interpolation for the audren upsampler (#3129)
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4 years ago |
Mary
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741db8e43d
amadeus: Fix PCMFloat datasource command v1 (#3127)
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4 years ago |
gdkchan
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3bd357045f
Do not allow render targets not explicitly written by the fragment shader to be modified (#3063)
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4 years ago |
Mary
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ab5d77c0c4
amadeus: Fix limiter correctness (#3126)
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4 years ago |
gdkchan
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7bfb5f79b8
When copying linear textures, DMA should ignore region X/Y (#3121)
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4 years ago |
skrek
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8cc2479825
Adjusting how deadzones are calculated (#3079)
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4 years ago |
Berkan Diler
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8f35345729
Use Enum and Delegate.CreateDelegate generic overloads (#3111)
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4 years ago |
merry
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ce71f9144e
InstEmitMemory32: Literal loads always have word-aligned PC (#3104)
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4 years ago |