Commit History

Author SHA1 Message Date
  gdkchan 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 5 years ago
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 years ago
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) 6 years ago
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 years ago
  gdkchan 5b5239ab5b Remove output interpolation qualifier (#1070) 6 years ago
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 6 years ago
  gdkchan 18814d44b2 Address PR feedback 6 years ago
  gdkchan 92703af555 Address PR feedback 6 years ago
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions 6 years ago
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 years ago
  gdk 442485adb3 Partial support for branch with CC, and fix a edge case of branch out of loop on shaders 6 years ago
  gdk 3ca675223a Remove TranslatorConfig struct 6 years ago
  gdk 8eb773d81f Make the shader translator more error resilient (part 2) 6 years ago
  gdk 04102e5c9d Make the shader translator more error resilient 6 years ago
  gdk f0a59f345c Add partial support for the BRX shader instruction 6 years ago
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 6 years ago
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute 6 years ago
  gdk 1876b346fe Initial work 6 years ago