gdkchan
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ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (#2538)
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4 éve |
gdkchan
|
12533e5c9d
Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)
|
5 éve |
Mary
|
aef25980a7
Salieri: Detect and avoid caching shaders using bindless textures (#2097)
|
5 éve |
gdkchan
|
4047477866
Simplify handling of shader vertex A (#1999)
|
5 éve |
Mary
|
48f6570557
Salieri: shader cache (#1701)
|
5 éve |