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gdkchan
ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
4 anni fa
gdkchan
12533e5c9d
Fix buffer and texture uses not being propagated for vertex A/B shaders (
#2300
)
5 anni fa
Mary
aef25980a7
Salieri: Detect and avoid caching shaders using bindless textures (
#2097
)
5 anni fa
gdkchan
4047477866
Simplify handling of shader vertex A (
#1999
)
5 anni fa
Mary
48f6570557
Salieri: shader cache (
#1701
)
5 anni fa