MaxLastBreath
|
9305d171e7
Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
|
1 year ago |
MaxLastBreath
|
d86249cb0a
Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
|
1 year ago |
jhorv
|
59ddb26628
replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
|
1 year ago |
jhorv
|
268c9aecf8
Texture loading: reduce memory allocations (#6623)
|
2 years ago |
gdkchan
|
167f50bbcd
Implement virtual buffer dependencies (#6190)
|
2 years ago |
gdkchan
|
f241f88558
Add a separate device memory manager (#6153)
|
2 years ago |
gdkchan
|
1df6c07f78
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
|
2 years ago |
TSRBerry
|
3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
|
2 years ago |
riperiperi
|
ecbf303266
GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)
|
3 years ago |
riperiperi
|
36f10df775
GPU: Fix errors handling texture remapping (#4745)
|
3 years ago |
TSR Berry
|
cee7121058
Move solution and projects to src
|
3 years ago |