Historique des commits

Auteur SHA1 Message Date
  gdkchan f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) il y a 3 ans
  gdkchan 7f8a3541eb Fix decoding of block after shader BRA.CC instructions without predicate (#3472) il y a 3 ans
  gdkchan b34de74f81 Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) il y a 3 ans
  gdkchan 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
  gdkchan b9d83cc97e Fix shader integer from/to double conversion (#2831) il y a 4 ans
  gdkchan 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) il y a 4 ans
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) il y a 4 ans
  gdkchan 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) il y a 4 ans
  gdkchan c71ae9c85c Fix shader texture LOD query (#2397) il y a 4 ans
  gdkchan 79b3243f54 Do not attempt to normalize SNORM image buffers on shaders (#2317) il y a 5 ans
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) il y a 5 ans
  riperiperi 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) il y a 5 ans
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) il y a 5 ans