Thog
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8d83878f67
Improve build identification (#927)
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6 yıl önce |
BaronKiko
|
505f95848b
Reducing log sizes (#724)
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6 yıl önce |
emmauss
|
3aa3c4261a
Add inbuilt Opengl renderer to window (#922)
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6 yıl önce |
Thog
|
c464e1ec52
Stub the application copyright framebuffer api (#921)
|
6 yıl önce |
Alex Barney
|
e7a4e0a328
Get program IDs for the game list from NCA headers (#928)
|
6 yıl önce |
gdkchan
|
7e4d986a73
Support compute uniform buffers emulated with global memory (#924)
|
6 yıl önce |
Xpl0itR
|
2e6080ccbb
Implement NCA section extractors in the GUI (#896)
|
6 yıl önce |
riperiperi
|
6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
|
6 yıl önce |
Thog
|
a906f2071c
Fix a crash when closing the main UI (#904)
|
6 yıl önce |
emmauss
|
f2b9a9c2b0
Render Profiler in GUI (#854)
|
6 yıl önce |
Thog
|
db9f8f999f
Implement IDeliveryCacheProgressService in bcat (#908)
|
6 yıl önce |
riperiperi
|
a0e6647860
Compare shader code using a span instead of individual reads. (#917)
|
6 yıl önce |
gdkchan
|
796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
|
6 yıl önce |
Thog
|
ea14a95524
Fix inconsistencies with UserId (#906)
|
6 yıl önce |
gdkchan
|
f373f870f7
Support configurable point size (#916)
|
6 yıl önce |
gdkchan
|
a1a5341baf
Support flat interpolation qualifier on shaders (#915)
|
6 yıl önce |
Xpl0itR
|
7b0576db71
Fix application list (#891)
|
6 yıl önce |
gdkchan
|
0202f150d4
Enable stencil texturing (fixes #866) (#910)
|
6 yıl önce |
gdkchan
|
793f38b9aa
Discard higher 32-bits of IPC message magic and command number (#911)
|
6 yıl önce |
Ac_K
|
d218c2eead
prepo IPrepoService accurate parsing for report (#905)
|
6 yıl önce |
Thog
|
5bd75477eb
Fix OpenBisFileSystem wrong buffer type (#909)
|
6 yıl önce |
bunnei
|
ad2424171a
SoftwareKeyboard: Interactive data size should include size field. (#907)
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6 yıl önce |
Thog
|
1d8da18334
Make VirtualFileSystem only instanciable once (#901)
|
6 yıl önce |
MelonSpeedruns
|
4232a15187
Added Program Icon (#900)
|
6 yıl önce |
gdkchan
|
532ccf929a
Ignore exit flag on branch delay slot (#899)
|
6 yıl önce |
Thog
|
d6b9babe1d
Keep the GUI alive when closing a game (#888)
|
6 yıl önce |
Jonathan Goyvaerts
|
b4b2b8b162
Update DiscordRichPresence package reference to 1.0.147 which is now built for .NET core (#898)
|
6 yıl önce |
Thog
|
d0f15cb0b1
Update 32 bits syscalls to match 64 bits implementation (#892)
|
6 yıl önce |
gdkchan
|
81cca88bcd
Fix shader output color buffer index when non-sequential render targets are used (#895)
|
6 yıl önce |
bylaws
|
90b4759085
Various small audren fixes (#894)
|
6 yıl önce |