Commit History

Autor SHA1 Mensaxe Data
  HorrorTroll 8a78a703f2 Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417) %!s(int64=7) %!d(string=hai) anos
  Thomas Guillemard 46a11460d4 Rewrite the C++ Demangler (#416) %!s(int64=7) %!d(string=hai) anos
  Ac_K 7542f4a65f Add Ryujinx.Tests.Unicorn project to Ryujinx.sln %!s(int64=7) %!d(string=hai) anos
  Ac_K 476ebf5b03 Update IStorage.cs (#415) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e5917f8968 Fixup image error message and add G8R8 to size query (#410) %!s(int64=7) %!d(string=hai) anos
  emmauss db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367) %!s(int64=7) %!d(string=hai) anos
  emmauss fc77b089a6 Implements proper save path (#386) %!s(int64=7) %!d(string=hai) anos
  Alex Barney 3227218114 Add XCI, NSP and NCA loading support (#404) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
  LDj3SNuD a0c78f7920 Fix/Add 10 Shift Right and Mls_Ve Instructions; add 14 Tests. (#407) %!s(int64=7) %!d(string=hai) anos
  LDj3SNuD ca1e37a295 Remove old Tester, update Tests (some reworks). (#400) %!s(int64=7) %!d(string=hai) anos
  jduncanator 76a3172f17 Asynchronously log messages to the Console window (#395) %!s(int64=7) %!d(string=hai) anos
  emmauss 675f3f6f81 Implement loading of profile image (#391) %!s(int64=7) %!d(string=hai) anos
  gdkchan b549daed03 Fix exception throw message for unimpl texture formats (#398) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) %!s(int64=7) %!d(string=hai) anos
  HorrorTroll bf28d8f1aa Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377) %!s(int64=7) %!d(string=hai) anos
  gdkchan 35778afef9 Improve handling on QueryGet on the gpu (#397) %!s(int64=7) %!d(string=hai) anos
  LDj3SNuD 42e4e02a64 Add Fcvtns_S, Fcvtns_V, Fcvtnu_S, Fcvtnu_V (AOpCodeSimd) FP & Umlal_V, Umlsl_V, Saddl_V, Ssubl_V, Usubl_V instructions; add 8 FP & 16 S/Umlal_V, S/Umlsl_V, S/Uaddl_V, S/Usubl_V Tests. (#390) %!s(int64=7) %!d(string=hai) anos
  Merry 326777ca4a Ryujinx.Tests: Add unicorn to test framework (#389) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 7cb6fd8090 Fixup HasColor for depth/stencil values (#379) %!s(int64=7) %!d(string=hai) anos
  HorrorTroll 27023e7afc Add R32_G32 texture format (#383) %!s(int64=7) %!d(string=hai) anos
  LDj3SNuD 68300368d7 Add SHADD, SHSUB, UHSUB, SRHADD, URHADD, instructions; add 12 Tests. (#380) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 43c4e7c78d Use mirrored texture wraps when available (#361) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp a42ab2e40c Implement vertex instancing (#381) %!s(int64=7) %!d(string=hai) anos
  emmauss da7e702751 Update BSD service implementation (#363) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) %!s(int64=7) %!d(string=hai) anos
  gdkchan 9977acad0f Fix BinarySearchLt to return less than rather than less than or equal value (#372) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 1cd7aaf504 Avoid querying and setting texture bindings in hot code (#376) %!s(int64=7) %!d(string=hai) anos
  Thomas Guillemard 57dfa09e3a Improve LM implementation (#373) %!s(int64=7) %!d(string=hai) anos