提交歷史

作者 SHA1 備註 提交日期
  gdkchan 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 年之前
  gdkchan 2dcc6333f8 Fix image binding format (#1625) 5 年之前
  gdkchan 1eea35554c Better viewport flipping and depth mode detection method (#1556) 5 年之前
  gdkchan 43c13057da Implement alpha test using legacy functions (#1426) 5 年之前
  mageven 723ae240dc GL: Implement more Point parameters (#1399) 5 年之前
  gdkchan 788ca6a411 Initial transform feedback support (#1370) 5 年之前
  riperiperi f224769c49 Implement Logical Operation registers and functionality (#1380) 5 年之前
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 年之前
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) 5 年之前
  gdkchan 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 年之前
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 年之前
  mageven 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) 6 年之前
  riperiperi c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) 6 年之前
  mageven a728610b40 Implement Constant Color blends (#1119) 6 年之前
  mageven 4960ab85f8 Implement Depth Clamping (#1120) 6 年之前
  mageven 468d8f841f Simple GPU fixes (#1093) 6 年之前
  gdkchan ab4867505e Implement GPU scissors (#1058) 6 年之前
  gdkchan f373f870f7 Support configurable point size (#916) 6 年之前
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) 6 年之前
  gdkchan 654e617fe7 Some code cleanup 6 年之前
  gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 年之前
  gdk d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 6 年之前
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute 6 年之前