gdkchan
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f77694e4f7
Implement a new physical memory manager and replace DeviceMemory (#856)
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6 years ago |
Thog
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644de99e86
Implement GPU syncpoints (#980)
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6 years ago |
Thog
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d6b9babe1d
Keep the GUI alive when closing a game (#888)
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6 years ago |
gdkchan
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0dbfe3c23e
Re-add NVDEC project (not integrated)
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6 years ago |
gdkchan
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59fdaa744b
GPU resource disposal
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6 years ago |
gdkchan
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f7bcc884e4
Add XML documentation to Ryujinx.Graphics.Gpu
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6 years ago |
gdkchan
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647d0962df
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
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6 years ago |
gdk
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6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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6 years ago |
gdk
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16d88c21fc
Improved and simplified window texture presentation
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6 years ago |
gdk
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2437ccca0e
Separate sub-channel state
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6 years ago |
gdk
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1876b346fe
Initial work
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6 years ago |