Historique des commits

Auteur SHA1 Message Date
  riperiperi f224769c49 Implement Logical Operation registers and functionality (#1380) il y a 5 ans
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) il y a 6 ans
  gdkchan 5011640b30 Spanify Graphics Abstraction Layer (#1226) il y a 6 ans
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) il y a 6 ans
  mageven 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
  riperiperi c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) il y a 6 ans
  mageven a728610b40 Implement Constant Color blends (#1119) il y a 6 ans
  mageven 4960ab85f8 Implement Depth Clamping (#1120) il y a 6 ans
  mageven 468d8f841f Simple GPU fixes (#1093) il y a 6 ans
  gdkchan ab4867505e Implement GPU scissors (#1058) il y a 6 ans
  gdkchan f373f870f7 Support configurable point size (#916) il y a 6 ans
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) il y a 6 ans
  gdkchan 654e617fe7 Some code cleanup il y a 6 ans
  gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) il y a 6 ans
  gdk d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them il y a 6 ans
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute il y a 6 ans