gdkchan
|
43c13057da
Implement alpha test using legacy functions (#1426)
|
5 lat temu |
gdkchan
|
51fbc1fde4
Use polygon offset clamp if supported (#1429)
|
5 lat temu |
gdkchan
|
8dbcae1ff8
Implement BGRA texture support (#1418)
|
5 lat temu |
mageven
|
723ae240dc
GL: Implement more Point parameters (#1399)
|
5 lat temu |
gdkchan
|
788ca6a411
Initial transform feedback support (#1370)
|
5 lat temu |
riperiperi
|
f224769c49
Implement Logical Operation registers and functionality (#1380)
|
5 lat temu |
riperiperi
|
484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
|
5 lat temu |
gdkchan
|
a15b951721
Fix wrong face culling once and for all (#1277)
|
5 lat temu |
riperiperi
|
5dab515c7a
Flush GL commands before inevitably waiting for a query result. (#1278)
|
5 lat temu |
riperiperi
|
d941f4c070
Remember bound framebuffer to avoid glGetInteger use. (#1273)
|
5 lat temu |
gdkchan
|
5011640b30
Spanify Graphics Abstraction Layer (#1226)
|
5 lat temu |
riperiperi
|
cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
6 lat temu |
mageven
|
53369e79bd
Implement user-defined clipping on GL state pipeline (#1118)
|
6 lat temu |
riperiperi
|
c2ac45adc5
Fix depth clamp enable bit, unit scale for polygon offset. (#1178)
|
6 lat temu |
gdkchan
|
3cb1fa0e85
Implement texture buffers (#1152)
|
6 lat temu |
mageven
|
a728610b40
Implement Constant Color blends (#1119)
|
6 lat temu |
mageven
|
4960ab85f8
Implement Depth Clamping (#1120)
|
6 lat temu |
mageven
|
468d8f841f
Simple GPU fixes (#1093)
|
6 lat temu |
gdkchan
|
b18ef8e3a0
Workaround for AMD and Intel view format bug (#1050)
|
6 lat temu |
gdkchan
|
ab4867505e
Implement GPU scissors (#1058)
|
6 lat temu |
gdkchan
|
f373f870f7
Support configurable point size (#916)
|
6 lat temu |
gdkchan
|
8b90924c1e
Support instanced draw of quads" (#881)
|
6 lat temu |
gdkchan
|
2bb39ff03e
Replace glFinish with barrier for WaitForIdle (#878)
|
6 lat temu |
gdkchan
|
18814d44b2
Address PR feedback
|
6 lat temu |
gdkchan
|
59fdaa744b
GPU resource disposal
|
6 lat temu |
gdkchan
|
80ff2eab29
Change GPU errors to debug and reduce log messages
|
6 lat temu |
gdkchan
|
c5b9088914
Remove some error logging to avoid log spam
|
6 lat temu |
gdkchan
|
654e617fe7
Some code cleanup
|
6 lat temu |
gdkchan
|
af8498d679
Add basic error logging to the GPU
|
6 lat temu |
gdkchan
|
7ce5584f9e
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
|
6 lat temu |