Andrey Sukharev
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 anos atrás |
gdkchan
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2e43d01d36
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866)
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3 anos atrás |
gdkchan
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88a0e720cb
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
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3 anos atrás |
riperiperi
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c48a75979f
Fix Multithreaded Compilation of Shader Cache on OpenGL (#3540)
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3 anos atrás |
gdkchan
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2232e4ae87
Vulkan backend (#2518)
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3 anos atrás |
gdkchan
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43ebd7a9bb
New shader cache implementation (#3194)
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4 anos atrás |