Commit historia

Upphovsman SHA1 Meddelande Datum
  riperiperi 4965681e06 GPU: Swap bindings array instead of copying (#4003) 3 år sedan
  riperiperi 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 år sedan
  gdkchan 647de4cd31 Ensure all pending draws are done before compute dispatch (#3822) 3 år sedan
  gdkchan 2232e4ae87 Vulkan backend (#2518) 3 år sedan
  riperiperi 99ffc061d3 Optimize Texture Binding and Shader Specialization Checks (#3399) 3 år sedan
  gdkchan 43ebd7a9bb New shader cache implementation (#3194) 4 år sedan
  gdkchan d512ce122c Initial tessellation shader support (#2534) 4 år sedan
  riperiperi b0af010247 Set texture/image bindings in place rather than allocating and passing an array (#2647) 4 år sedan
  gdkchan 04dce402ac Implement a fast path for I2M transfers (#2467) 4 år sedan
  gdkchan 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 år sedan
  gdkchan 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) 4 år sedan